unbindall bind KP_PGUP "in_restart" bind TAB "+scores" bind CAPSLOCK "+button3" bind SHIFT "+speed" bind SPACE "+moveup" bind a "+moveleft" bind d "+moveright" bind w "+forward" bind s "+back" bind CTRL "+movedown" bind e "+button2" bind t "dropflag" bind F1 "vote yes" bind F2 "vote no" bind F3 "readyup" bind F5 "record" bind F6 "stoprecord" bind f9 "vid_restart" bind home "team s" bind ins "team r" bind del "team b" bind mwheeldown "weapon 5;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 4" bind mwheelup "weapon 7;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 3" bind MOUSE1 "+attack" // ;I FUCKING LOVE COLORING *crazy black kid picture*" bind MOUSE2 "+moveup" bind MOUSE4 "+forward" bind MOUSE5 "+strafe" bind 4 "vstr zoomer" bind mouse3 "vstr zoomer" bind j "vstr minimal" bind y "messagemode" bind u "messagemode2" bind o "messagemode5" bind f12 "exec ree" bind f11 "callvote map qzdm2" bind f10 "callvote shuffle" bind 3 "weapon 1;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 7" // pummel bind 2 "weapon 2;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 2" // machine gun bind R "weapon 3;cg_drawgun 0;cg_drawcrosshair 4;cg_crosshaircolor 4" // shotgun bind G "weapon 4;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 4" // grenade launcher bind Q "weapon 5;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 4" // rocket launcher bind Z "weapon 6;cg_drawgun 2;cg_gunZ "-8";cg_gunY "2";cg_gunX "-10";cg_drawcrosshair 7;cg_crosshaircolor 5" bind 1 "weapon 7;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 3" // railgun bind V "weapon 8;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 6" // plasmagun bind B "weapon 9;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 5" // bfg bind N "weapon 11;cg_drawgun 0;cg_drawcrosshair 4;cg_crosshaircolor 4" // nailgun bind 5 "weapon 12;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 1" // proximity mines bind C "weapon 13;cg_drawgun 0;cg_drawcrosshair 6;cg_crosshaircolor 4" // chaingun seta rate "20000" seta cl_maxpackets "125" seta cl_timenudge "0" seta cg_smoothClients "0" seta snaps "40" seta cl_packetdup "0" seta cg_predictItems "1" seta cg_predictLocalRailShots "1" seta ui_clantagpos "1" seta cg_railTrailTime "150" seta r_railWidth "15" seta r_railCoreWidth "10" seta r_railSegmentLength "100" seta color1 "8" seta color2 "2" seta sensitivity "1" seta in_mouse "2" seta m_filter "0" seta m_yaw "0.044" seta m_pitch "-0.028" seta cl_mouseAccel "0" seta cl_mouseAccelStyle "0" seta cl_mouseAccelOffset "5" seta m_forward "411" seta m_side "411" seta setenemycolor "hyz" seta cg_enemyUpperColor "FFFFFF" seta cg_enemyLowerColor "000000" seta cg_enemyHeadColor "FFA500" seta cg_teamUpperColor "FFA500" seta cg_teamLowerColor "FFA500" seta cg_teamHeadColor "FFA500" seta cg_lightningImpact "1" seta cg_switchToEmpty "1" seta cg_playernames "1" seta r_drawSun "0" seta r_stencilbits "2" seta r_depthbits "8" seta r_roundImagesDown "1" seta r_ignoreFastPath "1" seta r_ext_compressed_textures "0" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_ext_texture_env_add "1" seta r_ignorehwgamma "1" seta r_vertexLight "1" seta r_intensity "1.8" seta r_customaspect "1" seta r_simpleMipMaps "1" seta r_lodCurveError "2500" seta r_ignoreGLErrors "1" seta r_stereo "0" seta r_smp "0" seta r_ignoreFastPath "1" seta r_flares "0" seta r_glDriver "opengl32" seta r_allowExtensions "1" seta r_fullscreen "0" seta r_detailtextures "2" seta r_texturebits "32" seta r_colorbits "32" seta r_customwidth "800" seta r_customheight "600" seta cg_showPlayerLean "1" seta cg_viewsize "100" seta cg_q3compScoreboar "1" seta cg_viewsize "100" seta cg_stereoSeparation "0.4" seta cg_swingSpeed "0.3" seta cg_deadbodyfilter "1" seta cg_extrapolate "0" seta cg_errordecay "0" seta cg_float "0" seta cg_impactvibration "0" seta cg_lagometer "0" seta cg_oversamplemouse "1" seta cg_deferPlayers "1" seta cg_drawStatus "1" seta cg_drawSnapshot "0" seta cg_chatBeep "0" seta cg_lagometer "2" seta cg_selfOnTeamOverlay "0" seta cl_demoRecordMessage "0" seta cg_autoaction "0" seta com_allowConsole "0" seta cg_oldrail "0" seta cg_oldrocket "1" seta cg_oldplasma "0" seta cg_drawattacker "0" seta com_blood "1" seta cg_gibs "15" seta cg_fov "112" seta cg_zoomfov "40" seta cg_drawGun "0" seta cg_forceTeamModel "crash/red" seta cg_forceEnemyModel "keel/bright" seta model "bitterman/blue" seta com_maxfps "120" seta bot_nochat "1" seta bot_enable "1" seta bot_gauntlet "1" seta cg_shadows "1" seta cg_drawFPS "1" seta cg_draw3dIcons "0" seta cg_drawAmmoWarning "0" seta cg_drawRewards "1" seta cg_crosshairSize "35" seta cg_crosshairpulse "0" seta cg_crosshairHealth "0" seta cg_drawCrosshair "6" seta cg_Crosshaircolor "4" seta cg_drawCrosshairNames "1" seta cg_drawFriend "1" seta cg_noProjectileTrail "1" seta cg_trueLightning ".85" seta cg_autoswitch "0" seta cg_scalePlayersModelsToBB "1" seta cg_switchOnEmpty "1" seta cg_newWeaponBar "3" seta cg_levelTimerDirection "0" seta cg_drawTeamOverlay "1" seta cg_bob "0" seta cg_brassTime "0" seta cg_kickScale "0" seta cg_scorePlums "1" seta cg_marks "1" seta cg_simpleitems "1" seta r_mode "-1" seta r_lodbias "2" seta r_picmip "0" seta r_displayRefresh "120" seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST" seta r_enablepostprocess "0" seta r_mapOverBrightBits "2" seta r_overBrightBits "1" seta r_gamma "1.3" seta r_fastsky "1" seta r_subdivisions "80" seta r_contrast "1.2" seta cg_nomip "190" seta cg_altPlasma "1" seta cg_altLightning "0" seta cg_altGrenades "1" seta cg_smoke_sg "0" seta cg_smokeradius_rl "0" seta cg_smokeradius_gl "0" seta cg_smokegrowth_rl "0" seta cg_smokegrowth_gl "0" seta s_ambient "0" seta s_doppler "1" seta s_musicvolume "0.0" seta s_volume "0.6" seta pb_security "1" seta pb_sleep "500" seta zoomin "+zoom;cg_drawcrosshair 6;set zoomer vstr zoomout" seta zoomout "-zoom;cg_drawcrosshair 6;set zoomer vstr zoomin" seta zoomer "vstr zoomin" seta cg_hudfiles "ui/sob2.cfg" seta cg_hudFiles "ui/doj.cfg" set minimal "cg_hudfiles ui/doj.cfg ; loadhud ; bind j vstr sob" set sob "cg_hudfiles ui/sob2.cfg ; loadhud ; bind j vstr minimal" bind pgup "vstr vup" bind pgdn "vstr vdn" set vdn vstr vol00 set vup vstr vol01 set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^2Volume^1MUTE" set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^2Volume^11" set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^2Volume^12" set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^2Volume^13" set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^2Volume^14" set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^2Volume^15" set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^2Volume^16" set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^2Volume^17" set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^2Volume^18" set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^5Volume^19" set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^5Volume^1Max" bind leftarrow "vstr timedown" bind rightarrow "vstr timeup" bind downarrow "vstr time4" set timedown vstr time3 set timeup vstr time5 set time0 "timescale 0.10;set timeup vstr time1;echo ^2Time^1x0.10" set time1 "timescale 0.25;set timedown vstr time0;set timeup vstr time2;echo ^2Time^1x0.25" set time2 "timescale 0.50;set timedown vstr time1;set timeup vstr time3;echo ^2Time^1x0.50" set time3 "timescale 0.75;set timedown vstr time2;set timeup vstr time4;echo ^2Time^1x0.75" set time4 "timescale 1.00;set timedown vstr time3;set timeup vstr time5;echo ^2Time^1NORMAL" set time5 "timescale 2.00;set timedown vstr time4;set timeup vstr time6;echo ^2Time^1x2" set time6 "timescale 5.00;set timedown vstr time5;set timeup vstr time7;echo ^2Time^1x5" set time7 "timescale 10.0;set timedown vstr time6;set timeup vstr time8;echo ^2Time^1x10" set time8 "timescale 25.0;set timedown vstr time7;set timeup vstr time9;echo ^2Time^1x25" set time9 "timescale 50.0;set timedown vstr time8;set timeup vstr time10;echo ^2Time^1x50" set time10 "timescale 100;set timedown vstr time9;echo ^2Time^1x100"